Master of Potions

Monday, July 25, 2016

Art rework

Project is not dead. The art rework takes longer that expected and still breaks stuff.


























Decreased the level or map space. An too big gameview brings problems in the long run.

The gameart is still improving. Next will be an simpler UI. Everything needs to be more compact.
And also simple.

Take care....
Posted by DeveloperPRO at 12:40 PM No comments:
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  • Dev Blog: The Traveler!
    Second Scene
  • Dev blog: Game dev "Super Phoenix"
    Reworking the game overall and improvments
  • Dev Blog Game dev "Agent Rush"
    Kongregate version release and Chrome OS

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