Master of Potions

Sunday, May 28, 2017

Rework some of the traps and going to the finish line

Got an bit of an break but began reworking alot of the game. Overall the tools got better,
but the code with rework and maintaining is hard.



Each Unity update seems to break things. I still hope i have everything done soon and can release an first beta version.

Take care....
Posted by DeveloperPRO at 11:08 AM No comments:
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