Wednesday, March 16, 2016

Next Update Tile rework and new potions.

Hey just an quick update on the progress so far. Also most done with the frozen stones.

Also still working on an rework to tiles.



































I will test it out for that type of game 2Dtoolkit is also an good solution

or


https://www.assetstore.unity3d.com/en/#!/content/8553














https://www.assetstore.unity3d.com/en/#!/content/908

 







 
 
 








Take care


Tuesday, March 15, 2016

New Blocktype Frozen Stone


Next coming Blocktype will be the Frozen Stone. Tomorrow i will show some videos
And also give away more infos how to get to the exit or gate easier.






If you have an question. Please feel free to write my below. Thank you.

Take care....

Monday, March 14, 2016

Broken Prefabs and new fixes.

Small update:

I got some issue with some of my prefabs. Its seems on of the plugins that i use
is changing the shaders and breaking it somehow.

Easy fix was to change the Sprite/Default.




The pink prefabs shows its broken.

Material somehow got to None.
That seems to break stuff.

I think its an Unity bug.








































If you have an question please write me in the comments below or tweet me.

Take care...


Sunday, March 13, 2016

OverTime Effect visible on the Player

Hey just an quick update on the OnHit Effects overtime.

Just added an similar effect to the player too.

Some collider stuff was bugged too. I got it fixed.
Also found an weird bug with the borders.





Burning Stone for example with take health like
an overtime effect. For example similar to poison.



I mixed turnbase stuff and realtime together.
It just happend i dont know why.

The player moves in Turns or Steps.
And the rest works more realtime.

I did the movement with DoTween, but i used for
stones etc Colliders or Triggers.

I got it working. Overall it seems not the best
idea so far. It keep giving me bugs.

Take care...
Old Video: 

Saturday, March 12, 2016

On Hit Effects and Effects overtime.

Just an quick update.

I got finally the Overtime effect for burning working and also some UI Animation.







Have an nice weekend take care.

Tuesday, March 8, 2016

Effects and More rework.

Just an quick showcase of the new coming effects for the game:

Take care...





Video: 

Saturday, March 5, 2016

New Trap Tut level and More

Sry been sick the hole week. Finally finish an other Tutorial level

8 potions need to be done and 3-4 more traps.

Stones shoot arrow. Art will be updated.

also Stone with animated spikes.
I use Arrow too for it.

Take care.